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Star Wars game (source: brainhood.net) |
Along with advances in technology, computer games are more intense. The greatness of a game lies not only in software and graphics used, but the expertise to apply the laws of physics in games is also a key to the success of a game. Although many people who enjoy computer games, not seldom people who want to make the game. But the lack of a source tutorial for free and systematic specifically in Indonesia led us to participate in giving tutorials to make games for free and systematic.
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codeblocks open source as software support |
Software Support
Lots of software to make games. However, we did a survey and the choice fell on
CodeBlocks. This software is free or open source software to anyone. Although free, this software has a complete features as a software c++ class. Size is not too large and quite easy to navigate is one of the reasons we chose CodeBlocks. Until this article was published, codeblocks has released version
codeblocks-10.05, you can access through the website
codeblocks.org or download directly version through
http://www.codeblocks.org/downloads/26. Choose the menu download from
codeblocks-10.05mingw-Setup.exe because by choosing this you do not need to download a compiler to run programs codeblocks. This download option on the MinGW compiler has been plugged in codeblocks.
Graphics Support
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sdl as graphics support |
Of course we need graphics support to make a game. Without it, then the codeblocks is simply a software c++ only. There are many options for graphics support such as
openGL,
SDL,
Allegro and others. However, for this time we suggest you to use SDL. You can access it through
libsdl.org or download directly via
http://www.libsdl.org/download-1.2.php. Benefits of SDL is easy in use and could be merged with openGL. Please note that SDL is not intended to create a graph of 3D games, but for the purposes of a 2D game. We deliberately start from 2D game in order to study systematics can run good.
External links
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